Jake Adams Illustration

  • Representing Jake’s illustration, concept art, and game/animation skills.


 2015 comic book Emaciated Spiritualist Sits on A Cube.

  • All pages are mixed media paintings. Completed within a span of four months. 2015.


TSAR-DOM BEGINS!

  • After viewing this portfolio, feel free to continue viewing more work via the link at the bottom of the page.

PAGE ONE TSAR-DOM!!

Final page Tsar-dom.

Page three of Tsar-dom.

Page three of Tsar-dom.

Page five of Tsar-dom.

Page five of Tsar-dom.

Page six Tsar-dom.


CALLING TRUMPETTE

  • This is a collection of current work that Jake has been pursuing for his PC game, Calling Trumpette. It is both funny and serious, cultivating an essence of literal and metaphorical introspection through a political lens. It takes place inside of the lower left artery of Donald Trump. You play as a nano-bot that is cultivating minerals and changing his DNA. No political stance is directly stated, Nor does Jake take a political stance. This work should be interpreted at a subjective level.

Initial game design map.

Initial game design map.

Initial map design of level and the overall function of nano-bot entry.

Initial map design of level and the overall function of nano-bot entry.

3D Model of the Trumpette as a macrophage cell. This is an in-game screen shot.

3D Model of the Trumpette Macrophage cell. Viewed in-game from the back.

3D model of Trumpette macrophage before texturing.

3D model of Trumpette macrophage before texturing.

3D close up of the Trumpette head.

3D close up of the Trumpette head.

Initial design sketch for the Trumpette macrophage.

Initial design sketch for the Trumpette macrophage.

Image of the entrance to the level. in-game.

Topographical view of the level design from above. It emulates a lower artery within the left leg.

Topographical view of the level design from above. It emulates a lower artery within the left leg.

Side view of the level design.

Side view of the level design.

3D model of the chest, in-game.

Arterial plaque 3D model. In-game capture.

3D model of extra level. The player can enter this Atomic realm through a tiny vein within the map.


L-5 The Train

  • A thirty second clip of a 3D animation. This video is set in the future, with a train entering its terminal in a world after the great melt. In the year 2146, both the people and its infrastructure have changed as they’ve had to adapt to an underwater world.

Press play and view the short clip.

Design sketch for the trains front engine. Inspired by 1600’s British warships.

Design sketch for the trains front engine. Inspired by 1600’s British warships.

Design sketch, alternative front engine iteration.

Design sketch, alternative front engine iteration.

3D model of train station terminal. Highlighting the Stonehenge reproduction in the center.

3D model of train station terminal. Highlighting the Stonehenge reproduction in the center.

Stairs within the terminal.

Stairs within the terminal.

3D model of train engine door. Maya screen shot.

3D model of train engine door. Maya screen shot.

Textured 3D model of door to train engine. New brass texture.

Textured 3D model of door to train engine. New brass texture.

Design sketch for the door. It was inspired by both contemporary and old warship architecture.

Design sketch for the door. It was inspired by both contemporary and old warship architecture.

3D model of train from above. Illustrating the iridescent glass.

3D model of train from above. Illustrating the iridescent glass.

3D model of train with its pulley system, which assists in opening doors from the exterior.

3D model of train with its pulley system, which assists in opening doors from the exterior.

Design sketch for the pulley system. Emulates a mixture of old and new pulley systems from British warships.

Design sketch for the pulley system. Emulates a mixture of old and new pulley systems from British warships.


HYPOTHETICAL FUTURE CURRENCY

  • This is a hypothetical future currency created for the year 2146. The currency coincides with the underwater world I depicted in my mag-lev train station above. Coins and cards are 3D modeled with elements of hand drawn textures (i.e. the eye in the middle of the cards, or the Madonna on the note etc…)

THE PORTFOLIO CONTINUES HERE: 2007-2009

  • This additional content from 2007-2009 highlights his training within the fine arts. It shows Jake’s passion for drawing, concept creation, and painting.